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Star wars imperial commando concept art
Star wars imperial commando concept art







star wars imperial commando concept art

"I don't recall what Kevin Schmitt's would have entailed, but I like to imagine there would be a mission where you'd rescue. "In my own imaging, I like to believe he'd go after his pod-brothers and counter-program them so they could fight the Empire together," Douville said.

star wars imperial commando concept art

Douville says the plan would have been to have Sev starting the Rebellion and training soldiers to fight the Empire. Longo's idea involved Republic Commando character Sev, who was left behind by his squadmates, becoming the first soldier in the Rebellion army. Schmitt's story had players carrying out Order 66, an event in Revenge of the Sith that had the clones turning against the Jedi and killing them. Lead engineer Brett Douville told Cinelinx that the two competing stories were developed by lead level designer Kevin Schmitt and creative director Tim Longo-Longo is currently the creative director on Halo 5: Guardians.

star wars imperial commando concept art

There were two potential stories, and one of them answered questions about a particular character's fate. Feel free to ask the community as well! Also, join our Discord for even more discussion.Star Wars: Republic Commando released more than a decade ago, but a recent interview with the shooter's lead developer has revealed details of what a sequel could have been. If you want to get into Legends, Canon, or both or want to learn more about the Expanded Universe in general, you can find a few links in the sidebar that may be helpful. Welcome to the Star Wars Expanded Universe subreddit! We are primarily a source of discussion and news surrounding the Star Wars LEGENDS and STORY GROUP CANON Expanded Universe Stories. Flair Images (Yes, we know the flair selector is weird, look through here for the images)









Star wars imperial commando concept art